Military Tactical Overlays

Powerful support for military overlays

Carmenta’s geospatial technology supports tactical symbols and graphics in accordance with the MIL-STD-2525 and STANAG 2019 APP-6 standards, and contains a range of features that facilitate the development of C4ISR applications.

Data-driven Visualization

Our robust development tool is designed to address the complexities associated with integrating intricate military overlays within a Command and Control System. The data-driven visualization and comprehensive symbol management ensure that the presentation remains current at all times. It is straightforward to implement real-time situation displays that include advanced symbology.

  • Ready-to-use implementation of the MIL-STD-2525B (change 1), MIL-STD-2525C, MIL-STD-2525D, and NATO STANDARDS APP-6B and APP-6D symbol standards.
  • Supports MIL-STD-2525 Appendix A, B, D, and E.
  • For APP-6B all point symbols in the 1.X hierarchy are supported.
  • Provides an API for handling the full MIL-STD-2525 and APP-6 metadata. The metadata contains descriptions of the tactical symbols and can be used to create data-drive symbol editor dialogues.
  • A group storage component which offers advanced support for hierarchical grouping of tactical symbols, with functionality for automatically generating convex hulls around groups. The convex hull polygon is calculated in real-time and works with moving objects.

Key Features

  • Visualization parameters such as size, affiliation colors, transparency, halo, fill, and icon can be set individually per object or collectively per layer.
  • Tactical symbol are specified using SIDC identifiers which makes it very easy and quick to define tactical objects.
  • Supports dynamic moving and rotating 2D and 3D views.
  • Easy-to-use APIs for .NET, Java, and C++.
  • Support for hardware accelerated graphics and display of several thousands of moving tactical symbols, even on low-end rugged systems.
  • Built-in support for creating and interacting with tactical symbols and and graphics.

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